Over a period of two months, an application has been downloaded by approximately 1.14 million individuals, with 420,000 of them actively using it. The majority of users are located in Russia, the United States, and Poland, with Russia accounting for 49,623 active users, the United States for 31,981 users, and Poland for 28,125 users. The application generates revenue through AdMob ads, subscriptions, and previously, StartApp ads, which were removed due to their aggressive nature.
In April, the application earned a total of $3,804, with revenue contributions being $2,627 from AdMob ads, $572 from StartApp ads, and $605 from subscriptions. By May, the total revenue increased significantly to $12,845, comprising $8,555 from AdMob ads, $906 from StartApp ads (until May 19), and $3,384 from subscriptions. Expenses are handled carefully, with 10-12% of income spent on weekdays and up to 15% on weekends.
The sale of the application includes transferring the app to a buyer's developer account, implementing the buyer’s AdMob ad units, providing the source code in Android Studio, and offering marketing assistance if requested. To improve the application and boost user engagement, it is suggested to unlock 20-30% of the characters currently blocked under subscription and to regularly update the application with new characters. These strategies aim to maintain user interest and potentially increase the number of active users.