The seller has cancelled negotiations.
iOS + Android App Making $430/Month
Touch a value for a description
ABOUT THE SELLER
My name is Sean and I am Project Manager that was in charge of development of the game.
Tap Water is a fun, and addictive arcade app that tests the users wits by a series of challenging logical puzzles. The objective of the game is to create paths by drawing “Inks” for the water to flow to with using as less Ink as possible. Additionally, the app has almost universal appeal for all age demographics, as it can be played by kids helping to develop their logical and cognitive skills up to adults who are looking for a challenging piece of puzzle.
All-in-all, we have designed the app to be an easy game to pick-up and play but hard to master. Either way, it’s perfect for killing time, either alone or with a friend.
- Designed to be easy to pick-up and play, presents challenging gameplay as users level up, increasing user retention
- Option to choose levels
- Cool and relaxing graphics
- Perfect for relaxing and killing time while in walking in the park city or waiting for a bus.
App Store - https://appsto.re/us/4sNR4.i
Play Store - http://goo.gl/mwaq1f
- Averages $430 (verified - see screenshot) per month in revenue from Advertisements and In-App purchases
- Average increase of 7% in Revenue per month
-Wide Appeal to Market can be played for almost all age demographics
-App Impression Totaling to 6,609,231
- 290 Facebook likes - https://www.facebook.com/TapWaterGame/
REASON FOR SALE
We’re selling the game to raise funds for another project.
Game was natively developed using Objective C & Java
The app doesn’t require daily work to keep it running. It just involves seasonal updates to support the app. Additionally, the app may need some social media marketing, and Facebook Ad campaigns.
The app’s main source of revenue comes from Admob and In-App Purchase to remove them. As mentioned this app’s average monthly profit is $430.
We have only used some social media marketing and Facebook Ad campaigns. We have not done any type of paid marketing for these apps. The downloads are organic from the stores.
We haven’t really tried to push for the app’s monetization as the app’s main revenue is just from ads, currently it only has one (1) In-App Purchase. However the app still resulted to a steady monthly income of more than $400 a month and still increasing. No doubt, this is because of its wide appeal to the market and its “easy-to-play” design. If the new owner will add another form In App Purchase item such as Power-Up Items, more features such as leaderboards (ranked by users who have solved the puzzle using less moves or “inks”), more social connectivity like connecting the leaderboards to facebook and more Ad Networks it will undoubtedly result to an increase of revenue up to 400%. These things can be added because the game can be easily updated, resulting to a more efficient monetization in the future.