For sale is a Unity game averaging $235 / Month in revenue from Admob + In App Purchase. Game can be easily updated and better monetized to easily increase revenue 300%.
Touch a value for a description
ABOUT THE SELLER
My name is Sean and I am Project Manager that was in charge of development of the game.
Bubble Blizzard is an addictive bubble shooting game. The objective is to make combinations of 3 or more bubbles to make them burst. Clear all the bubbles to level up. It’s a fast and easy to learn game, well suited for kids and casual gamers. The game also has a versus mode where two players can challenge each other to clear the bubbles first. Perfect for killing time, either alone or with a friend.
- Averages $235 per month in revenue from Advertisements and In-App purchase
- Easy and fun to play, challenging to master
- Option to choose level
- Cool graphic with color ball like many delicious candy
- Two player mode
- Easy to relaxing and killing time when walk in park city or waiting bus.
Play Store - http://goo.gl/IiwTe0
App Store - https://appsto.re/us/auMt5.i
REASON FOR SALE
We’re selling the game to raise funds for another project.
Game was developed using Unity 3D, Objective C & Java
The app doesn’t require daily work to keep it running. It just involves seasonal updates to support the app. Additionally, the app may need some social media marketing, and Facebook Ad campaigns.
The app’s main source of revenue comes from Admob and In-App Purchase to remove them. As mentioned this app’s average monthly profit is $235.
We have only used some social media marketing and Facebook Ad campaigns. We have not done any type of paid marketing for these apps. The downloads are organic from the stores.
We haven’t really tried to push for the app’s monetization but it still resulted to a steady monthly income of more than $200 a month. If the new owner will add more In App Purchase items, such as Power-Up Items, more features such as leaderboards, more social connectivity like connecting the leaderboards to facebook and more Ad Networks it will undoubtedly result to an increase of revenue up to 300%. These things can be added because the game can be easily updated, resulting to a more efficient monetization in the future.